Showing posts with label Map Tal'darim Altar LE. Show all posts
Showing posts with label Map Tal'darim Altar LE. Show all posts

Wednesday, October 24, 2012

BWAR@#!$@#!(*&

That's all I have to say about that.

Before the Replay:

WTF.  So many stalkers?  I just got my ass handed to me in like 8 minutes.  It felt like I could do *nothing* about it.  I couldn't macro because he kept me so busy attacking my front base, I couldn't stop paying attention to my units without * guarantying* I'd lose all of them.  And everytime...everytime what?  Lost my train of thought.

After the Replay:

Nothing of value here either.  WTF am I getting so much PvP recently?  Or why does it feel that way?

I don't know what to do in this scenario.  I mean, I know I need to macro better but I can't seem to do it?  And I don't understand why.  Do I not understand the units?  The tech structure?  Can I not wrap my head around what Pylons I need when?  I don't understand the barrier.

If I felt like I could say "okay, this.  Work on this!" I'd feel better but now I don't see anything that I can do.  Any one thing.  Pissing me off because I know there's something, there's thousands of somethings, I just can't identify it.

- 12 Points, Silver League Division Rank 14, Remaining Bonus Pool 101

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=273254

Wednesday, October 3, 2012

RvR

I've had quite a few Random v Random games tonight.  Didn't use to be so many, I wonder if more people are playing Random these days or if it's just a fluke tonight?

ZvP on Tal'darim.  He didn't expand very fast and forgot to build Warpgates.  It looked like he knew what the Protoss could do, but just wasn't that good at executing it.  Felt familiar, really =)  So I took advantage, just kept harassing him with Zerglings and Mutalisks and just kept making Drones.  He did a good job of defending but couldn't keep it up.  Eventually he'd lost most of his probes and had to GG out.

+ 26 Points, Silver League Division Rank 14, Remaining Bonus Pool 7

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=272301

Tuesday, September 25, 2012

God I hate PvP

Tal'darim PvP.  So I went Forge first Expand.  That's what you're supposed to do, right?

No.  No he kicked my ass quickly.

Put a big ass army in the front of my base and had no trouble picking me off.  Somehow killed all my probes in the back with Zealots he got back there and I never saw any warnings or information about it.  No notice at all I was so busy trying to figure out how to use this stupid race against this stupid race.

Okay, just frustrated.  I can't get my head around anything to do in this matchup.  It feels like every decision I make is the wrong decision.

- 6 Points, Silver League Rank 18, Remaining Bonus Pool 8

http://drop.sc/257979

Thursday, September 20, 2012

PvP..Win?

We were both Random and both got Protoss, cross position on Tal'darim.

I did a good job of not getting supply blocked.  It happened a few times but they were all relatively brief.

Before I watched the replay, I thought I won because he just had less of an idea of what to do than I did in this scenario.  And certainly there was a bit of that.  But even more was that once he started building buildings and taking expansions...he stopped making probes.

At the 13 minute mark he was sending out some Warp Prisms with DTs, I was about to send out some Void Rays and we were both taking our Third bases.  I had 60 probes to his 40.

He also stopped producing anything when he was busy.  So I was attacking his main and he was counter attacking with DTs at my Second base.  I continued putting up buildings and producing units and he did almost nothing.

At the 20 minute point I was at 4 bases to 2 after that 1 Void Ray attack and his DT counter.  I had 75 probes to his 37 while he went Carrier / Phoenix to counter my Void Rays while I tech switched to Archons.

So looking at the mechanics that really helped me edge him out, I really feel like I earned that win.

+ 29 Points, Silver League Division Rank 17, Remaining Bonus Pool 0

http://drop.sc/256253

Sunday, July 10, 2011

Second Game back

Second loss.

PvZ, he did a good job with his little Collossus ball.  I was thinking I could get to them with my Roaches and Zerglings anyway but he did a good job of abusing the high ground at my natural to give him time to get his sentries in position.

He also did a good job with a super agressive drop harass into my main which I defended, but it was hard.  In my defense I had a 3 year old standing in my lap constantly moving around so it was...challenging.

- 12 Points, Gold League Division Rank 34, Remaining Bonus Pool 449

http://www.sc2replayed.com/replay-videos/8689

Tuesday, June 14, 2011

Mirror'd...almost!

This was a TvT and it was unique in that someone did my similar 3 'Rax opening against me.  He got a quick 3 Barracks built, faster than mine in fact, and quickly pumped out a bunch of Marines and sent them in at me.

The difference was, in order to get that extra speed and agression he had to sacrifice both economy and tech.  His Orbital went down later, after my natural expansion was up, and while he had a factory up before me, I had upgraded Marines before him and my Factory / Starport quick caught up.

Also, not to take away from the success of his early agression, I screwed up my defense by putting my Bunker in a bad spot and poorly controlling my Marines.  POORLY.  Anywho...

Once I killed the reinforcements to his push, he didn't seem to know what to do.  His production ceased altogether for a moment, where I can just see him thinking "okay...well what do I do now?"

He expanded to his natural and put down a second Factory and a Starport.  Unfortunately I'd already really won.  +1 weapons was in for my Barracks units, my siege tanks were on their way and my production capacity was getting caught up with my economy which had grown while I was busy defending the base (something I need to get better on not letting slip, btw).

Once he got busy trying to do a Siege Tank push on my base he didn't keep up with the rest of his base.  Before I crushed that push, my supply count was already higher.  Once I did it I knew I was pretty much free to do as I wanted.  I started further upgrades and tech towards BCs, expanded two more times and started the one and only push I ended up needing.

Lesson Learned - There was a lesson here.  I didn't macro well enough.  My economy was good but...I was mining much more than I was spending most of the time.  I need to do better at recognizing when those Barracks need to go up when the money starts to get there, not when it's already past.  Part of that is just memorization I think, but part is also just knowing when I have this many SCVs on this many bases I can afford that many Barracks.

Either way, my 3 Barracks opening continues to pay dividends.  The TvTs in Gold have been more challenging, but it continues to be my best match.

+ 24 Points, Gold League Division Rank 32, Remaining Bonus Pool 185

http://www.sc2replayed.com/replay-videos/5664

Tuesday, June 7, 2011

Rolled in PvP

I still don't have any answer to PvP.  I have to either hope that my opponent totally messes up, or I get super lucky in some other way.

I don't know what else there is to say, really.  "Close" positions on Tal'darim, he did a 3 Warpgate Robo and piled on the pressure.  I defeneded with 3 Warpgates and loss.  I'm terribad at Protoss and even worse at Protoss v Protoss.

Lesson Learned - I don't know, learn more Protoss?  I honestly don't know how to defend a rush as Protoss from other Protoss.

- 13 Points, Gold League Division Rank 27, Remaining Bonus Pool 192

http://www.sc2replayed.com/replay-videos/4712

Monday, May 30, 2011

Every Protoss win feels like a huge accomplishment

But I have to admit I feel bad when I defeat a player who just leaves the game feeling frustrated.  Cross positions on Tal'darim....I thought about opening Forge first then Nexus...but I haven't had any experience with that so I decided to just stay with my Gateways.  It ended up working out for me.

A lot of the Gold Level Terrans I face against seem to have this bully mentality.  They build around 30 SCVs for their one base, build a quick strong group of Marauders and Marines with early upgrades and hit you hard.

They understand that they need to expand to Macro into later in the game, should their push fail, so when their Combat Shield and Concussive Shell and Stim are done and they're moving out, they're also building an expansion Command Center.

But they never really build any more SCVs.  It boggles me.

Anyway, once you defend that first push you've got a good advantage.  Keep macro'ing up and defend the second push and you've pretty much won the game.  At least, that's been my experience.

+ 26 Points, Silver League Division Rank 6, Remaining Bonus Pool 172

http://www.sc2replayed.com/replay-videos/3649

Tuesday, May 10, 2011

Draw...

Okay, so that was my first draw.  It was a TvT and it took 1 Hour and 16 Minutes.

It was Random Random start in cross positions on Tal'darim so I went with my 3 barracks into expand opening to get a somewhat Command Center with a good force of Marines.  Which ended up working out well because he hit me with a handful of Marines around the 6 minute mark.

I harassed the front of his base a bit while I got my unit producing structures up and started my tech.  He bunkered up pretty hard so I wasn't ever really able to get in.  I thought about dropping a few times..probably should have.

I tech'd to Battlecruisers but once I started getting them out he hit me, hard.  Banshees hit my third and Marines rushed down my front.  Meanwhile, unbeknownst to me at the time, he was also double expanding to his fourth and fifth.

I expanded to my fourth when his Marines hit me, with his own Battlecruisers.  Whoops.  I managed to keep fighting off his attacks, but he kept destroying my Command Centers and SCVs.  I kept expanding and re-expanded and he kept coming back in and killing it.  It was..frustrating.

Fortunately for me I had a better composition and kept my units alive better.  More marines, more Medivacs and more unit retention and no less unit producing capabilities (you know, until I eventually lost all my Command Centers).

Eventually he broke into my last few bases and I knew I wouldn't be able to hold.  I'd gone with OCs instead of PFs because...well because I needed to catch up and he'd mostly been hitting those with Cloaked Banshees anyway.  Anyway when it became clear I wasn't going to be able to hold those bases, I went for the base trade knowing my fully energy'd Medics would let my superior Marine army STIM all day and kill his buildings faster.

Before the base trade had even started, he'd hidden an Orbital Command off the map to the top...so me without any Vikings, I was doomed.  He was also smart enough to create a few Vikings so....damn.

I evacuated my buildings to every corner and tried to corral his and destroy them.  When I couldn't find everything, he'd hidden a few including the OC so he wasn't revealed, I just turtled up my forces in the center of the map and waited for him to come to me.  He couldn't destroy my buildings without encountering my forces.  Then I'd send a few Marines to each Mineral Patch and just waited...eventually he'd have to land and drop Mules.  His 3 Vikings and 1 SCV to my Marauder, 47 Kill Thor, 13 Medivacs and 55 Marines.

Anyway, it was a good game.  An Epic game for me and probably pretty Epic as far as the Silver League goes.

+ 0 Points, Silver League Division Rank 40, Remaining Bonus Pool 363

http://www.sc2replayed.com/replay-videos/608

Something's up with SC2's upload.  They're not able to auto process replays post today's patch so I did a manual upload.  Hope it works right =)

Thursday, May 5, 2011

I love banelings

I used to not like Banelings.  Spending money on units that kill themselves?  For real?  But they're so powerful and efficient how can you not like them?

My Terran opponent today made it clear he just wanted to keep trying a strong Marine push.  And he made a lot of Marines...so it wasn't like it wasn't strong.  He hit me early and it was only that my Overlord scouted it the first time and my Zerglings on the Xel'Naga towers that scouted it the second time that helped me to hold off those quick advances.

But once I'd held it a few times I was able to start countering and getting my tech up...and then it was all over.

+ 36 Points, Silver League Division Rank 53, Remaining Bonus Pool 385

http://www.sc2replayed.com/replays/173197-1v1-terran-zerg-taldarim-altar-le

YouTube: http://www.youtube.com/watch?v=OaoQHFlohB8

Tuesday, April 12, 2011

Okay...let's try this again

I queued up yet again today.  Why?  I want to know what I'm doing wrong.  I want to understand why my play is so extra horrible today.  I want to smash my face into the keyboard.

And I finally won.

Tal'darim is a huge macro map and it was TvT.  So I wanted to establish an early strong economy and just mass marines and marauders.  Huge numbers.  So I started doing that and just sat back.  He attacked a few times and I defended.  I attacked once or twice and did some damage to his army but neither of us made much progress.

However it felt to me like I kept coming out ahead.  When he'd attack I'd lose less units than him.  When I attacked I lost less units than him.  I went for Battlecruisers for my final tier tech and quickly upgraded.  When I hit max I did 3 things.  1.) I built more unit producing structures so I could replenish my army instantly if I suffered some huge defeat.  2.) I expanded like bananas.  3.) I kept upgrading (or tried to, I eventually forgot to keep upgrading).

Either way it worked.  I just crushed his forces as I rolled over base after base after base.  I had 6 or 7 Command Centers up at the end and over 20k minerals in the bank I couldn't spend (except for the upgrades I kept forgetting to max out...lesson learned!).

Anyway, it felt good to finally get a win in.

+ 26 Points, Silver League Division Rank 65, Remaining Bonus Pool 159

http://www.sc2replayed.com/replays/163289-1v1-terran-taldarim-altar-le

Monday, April 4, 2011

ZvZ again

ZvZ, I lost terribly.  I went for my roach defend, but it was a huge macro map and there was no need...I didn't see him forever.  So I had my roaches out and....nothing.  I started expanding my economy and nothing.  I started getting my hydras out and he pushed in with Mutas.  But at that point he had a bigger economy more well established and I was on my back legs.

+ 0 Points, Silver League Division Rank 97, Remaining Bonus Pool 84

http://www.sc2replayed.com/replays/159440-1v1-zerg-taldarim-altar-le

Wednesday, March 23, 2011

Tal'darim Altar? New patch...new maps

I don't think I've played on Tal'darim Altar before, so that was fun.

I played versus a Terran who early expanded...which I think I saw Jinro do on this map in the TSL last weekend?  I'm guessing that's where this guy got it too.  It was interesting, because you can basically take your natural and wall off right away, it's not hard to do.  And it's a big map, so you've got time.  He had bunkers going up when my first Zerglings came out, so it just wasn't worth it for me to try to early attack.

Because of the space, though, I just went Muta / Zergling.  I'm not sure if he's done much early expanding...because he didn't do a good job of saturating.  He'd make a good stream of them when he was thinking about it, then he'd get distracted by making a bunch of marines or building new buildings or my mutas harassing his SCV line and he'd just....stop.

He wasn't that great...he could only build a few things at a time because he wasn't building more unit producing structures either.  But...a win's a win and I'll take it.

Lesson learned - keep harassing.  Mobile armies on large maps can overcome a lot of challenges.

+ 22 Points, Silver League Division Rank 6, Remaining Bonus Pool 2230

Bonus pool should decrease as I play this week as I believe you don't accrue any more for the season now that the leagues are "locked-in".

http://www.sc2replayed.com/replays/156530-1v1-terran-zerg-taldarim-altar-le